Voxellancer  0.3
A game about voxels in space
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aimhelperhudgetvoxels.h
1 #pragma once
2 
3 #include <memory>
4 
5 
6 class AimHelperHudget;
7 class VoxelCluster;
8 
10 public:
11  AimHelperHudgetVoxels(AimHelperHudget* aimHelperHudget);
13 
14  void draw();
15 
16 
17 protected:
18  AimHelperHudget* m_aimHelperHudget;
19  std::unique_ptr<VoxelCluster> m_dot;
20  std::unique_ptr<VoxelCluster> m_circle;
21 };
22 
Definition: aimhelperhudget.h:21
Definition: voxelcluster.h:21
Definition: aimhelperhudgetvoxels.h:9