Voxellancer
0.3
A game about voxels in space
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File List
Here is a list of all documented files with brief descriptions:
[detail level
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src
ai
basictasks
directsuicidetask.h
fighttask.h
flytotask.h
formationmembertask.h
grouptasks
defendareatask.h
patrolwaypointstask.h
aigrouptask.h
aitask.h
boardcomputer.h
character.h
squad.h
squadlogic.h
camera
camera.h
cameradolly.h
camerafollowhelper.h
camerahead.h
collision
collisiondetector.h
collisionfilter.h
collisionfilterignoringcreator.h
voxelcollision.h
worldobjectcollision.h
display
rendering
antialiasing.h
blitter.h
buffernames.h
defaultrenderpipeline.h
framebuffer.h
postprocessingpass.h
rendermetadata.h
renderpass.h
renderpipeline.h
screenquad.h
starfield.h
visuals.h
eyeside.h
monoview.h
scene.h
screenblitter.h
stereorenderinfo.h
stereoview.h
stereovieweye.h
view.h
viewer.h
equipment
engines
genericengine.h
weapons
bullet.h
genericbullet.h
genericgun.h
genericrocket.h
genericrocketlauncher.h
gun.h
projectile.h
rocket.h
rocketlauncher.h
engine.h
enginepower.h
engineslot.h
enginestate.h
equipment.h
hardpoint.h
weapon.h
worldobjectslot.h
etc
cli
commandlineparser.h
hmd
hmd.h
hmdmanager.h
contextdependant.h
contextprovider.h
events
aabbenteredpoll.h
aitaskfinishedpoll.h
eventpoll.h
eventpoller.h
loopingtimer.h
missionstatepoll.h
singleshottimer.h
timer.h
worldobjectdestroyedpoll.h
factions
faction.h
factionmatrix.h
factionrelation.h
policefaction.h
gamestate
gameplay
paused
gameplaypaused.h
running
gameplayrunning.h
gameplayrunninginput.h
gameplay.h
gameplayscene.h
game.h
gameinput.h
gamestate.h
geometry
aabb.h
abstractmove.h
abstractshape.h
acceleration.h
axis.h
capsule.h
gridaabb.h
line.h
point.h
range.h
ray.h
size.h
speed.h
sphere.h
transform.h
viewport.h
input
inputconfigwriter.h
inputmapping.h
missions
mission.h
missionsystem.h
physics
impulse.h
movement.h
physics.h
programs
blitprogram.h
stereoblitprogram.h
property
def_regex.h
property.h
propertycollection.h
propertyconverter.h
propertydirectory.h
propertyimpl.h
propertymanager.h
propertyregex.h
resource
clustercache.h
clusterloader.h
colorcoder.h
ddstexture.h
enginebuilder.h
weaponbuilder.h
worldobjectbuilder.h
scenarios
basescenario.h
battlescenario.h
frozengamescenario.h
gamescenario.h
missionscenario.h
piratescenario.h
scriptedscenario.h
scripting
bindings
aibindings.h
bindings.h
commonbindings.h
externalmissionbindings.h
internalmissionbindings.h
squadbindings.h
worldobjectbindings.h
elematelua
luawrapper.h
luawrapperfunction.h
gameplayscript.h
missionscript.h
script.h
scriptable.h
scriptengine.h
sound
sound.h
soundmanager.h
soundproperties.h
ui
hud
aimhelperhudget.h
aimhelperhudgetvoxels.h
arrowhudgetvoxels.h
circularhudget.h
crosshair.h
crosshairvoxels.h
hud.h
hudelements.h
hudget.h
hudgetanimation.h
hudgethideanimation.h
hudobjectdelegate.h
objecthudget.h
objecthudgetcornervoxels.h
objecthudgetvoxels.h
textfieldhudget.h
textfieldhudgetvoxels.h
actionkeymapping.h
inputconfigurator.h
letter.h
objectinfo.h
streamredirect.h
targetselector.h
voxelfont.h
voxelfontconstants.h
utils
handle
handle.h
handleimpl.h
statemachine
keytrigger.h
state.h
transition.h
trigger.h
triggerable.h
triggeredtransition.h
aimer.h
directoryreader.h
filesystem.h
geometryhelper.h
glmisfinite.h
inertiafollower.h
math.h
metrics.h
pairhash.h
randbool.h
randfloat.h
randvec.h
simplewayfind.h
threadpool.h
timedtask.h
tostring.h
vec3hash.h
voxel
specialvoxels
cockpitvoxel.h
crucialvoxel.h
engineslotvoxel.h
fuelvoxel.h
hardpointvoxel.h
specialvoxel.h
voxel.h
voxelcluster.h
voxelclusterbounds.h
voxelgridcmp.h
voxelneighbourhelper.h
voxelrenderdata.h
voxelrenderer.h
voxeltree.h
voxeltreenode.h
voxeltreequery.h
voxeleffect
particlechecks
voxelparticleexpirecheck.h
voxelparticlefuturecheck.h
voxelparticleintersectioncheck.h
voxelparticleremovecheck.h
voxelparticleremover.h
enginetrailgenerator.h
voxeldebrisgenerator.h
voxelexplosiongenerator.h
voxelmesh.h
voxelparticledata.h
voxelparticleengine.h
voxelparticlerenderer.h
voxelparticlesetup.h
voxelparticlespawnbase.h
world
handler
damageforwarder.h
damageimpactgenerator.h
damager.h
elasticimpulsegenerator.h
elasticimpulsor.h
garbagecollector.h
impulseaccumulator.h
mover.h
shockwaveresolver.h
splitdetector.h
splitter.h
voxelcollisionaccumulator.h
voxelhangman.h
wrecker.h
helper
damageimpact.h
splitdata.h
voxelaccumulator.h
worldobjectmodification.h
god.h
spawnrequest.h
world.h
worldlogic.h
worldobject
helper
hardpointaimhelper.h
genericship.h
genericworldobject.h
ship.h
worldobject.h
worldobjectcomponents.h
worldtree
worldtree.h
worldtreegeode.h
worldtreenode.h
worldtreequery.h
worldtreescanner.h
player.h
skybox.h
Generated on Sun Mar 30 2014 13:32:43 for Voxellancer by
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