5 #include "utils/inertiafollower.h"
20 void followWorldObject(
WorldObject* m_followWorldObject);
22 void update(
float deltaSec);
26 std::unique_ptr<CameraHead> m_cameraHead;
27 std::unique_ptr<CameraFollowHelper> m_followHelper;
Definition: camerahead.h:12
Definition: worldobject.h:43
Definition: camerafollowhelper.h:11
Definition: inertiafollower.h:7
Definition: cameradolly.h:12