Voxellancer
0.3
A game about voxels in space
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This is the complete list of members for ArrowHudgetVoxels, including all inherited members.
ArrowHudgetVoxels(ObjectHudget *hudget) (defined in ArrowHudgetVoxels) | ArrowHudgetVoxels | |
draw() (defined in ArrowHudgetVoxels) | ArrowHudgetVoxels | |
findPoint() (defined in ArrowHudgetVoxels) | ArrowHudgetVoxels | protected |
findPointOnEdge() (defined in ArrowHudgetVoxels) | ArrowHudgetVoxels | |
hudget() (defined in ArrowHudgetVoxels) | ArrowHudgetVoxels | |
isAt(const Ray &ray) const (defined in ArrowHudgetVoxels) | ArrowHudgetVoxels | virtual |
m_arrow (defined in ArrowHudgetVoxels) | ArrowHudgetVoxels | mutableprotected |
m_hudget (defined in ArrowHudgetVoxels) | ArrowHudgetVoxels | protected |
m_targetPoint (defined in ArrowHudgetVoxels) | ArrowHudgetVoxels | protected |
prop_arrowDistance (defined in ArrowHudgetVoxels) | ArrowHudgetVoxels | protected |
setTargeted(bool targeted) (defined in ArrowHudgetVoxels) | ArrowHudgetVoxels | |
updateDirection(glm::vec3 direction) (defined in ArrowHudgetVoxels) | ArrowHudgetVoxels | |
vectorAngleToPlane(glm::vec3 vector, glm::vec3 planeNormal) (defined in ArrowHudgetVoxels) | ArrowHudgetVoxels | protected |
vectorAngleToVector(glm::vec3 vector, glm::vec3 vector2) (defined in ArrowHudgetVoxels) | ArrowHudgetVoxels | protected |
~ArrowHudgetVoxels() (defined in ArrowHudgetVoxels) | ArrowHudgetVoxels |