Voxellancer  0.3
A game about voxels in space
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Camera Member List

This is the complete list of members for Camera, including all inherited members.

applyTo(const glm::vec3 &vertex) const (defined in Transform)Transformprotected
aspectRatio() const (defined in Camera)Camera
Camera(int viewportWidth, int viewportHeight) (defined in Camera)Camera
center() const (defined in Transform)Transformprotected
fovy() const (defined in Camera)Camera
inverseApplyTo(const glm::vec3 &vertex) const (defined in Transform)Transformprotected
m_aspect (defined in Camera)Cameraprotected
m_center (defined in Transform)Transformprotected
m_fovy (defined in Camera)Cameraprotected
m_orientation (defined in Transform)Transformprotected
m_position (defined in Transform)Transformprotected
m_projection (defined in Camera)Cameraprotected
m_projectionOffset (defined in Camera)Cameraprotected
m_scale (defined in Transform)Transformprotected
m_view (defined in Camera)Cameraprotected
m_viewport (defined in Camera)Cameraprotected
m_viewProjection (defined in Camera)Cameraprotected
m_zFar (defined in Camera)Cameraprotected
m_zNear (defined in Camera)Cameraprotected
matrix() const (defined in Transform)Transformprotected
move(glm::vec3 dist) (defined in Camera)Camera
move(const glm::vec3 &dist) (defined in Transform)Transformprotected
moveWorld(const glm::vec3 &dist) (defined in Transform)Transformprotected
operator!=(const Transform &other) const (defined in Transform)Transformprotected
operator==(const Transform &other) const (defined in Transform)Transformprotected
orientation() const (defined in Camera)Camera
position() const (defined in Camera)Camera
projection() const (defined in Camera)Camera
projectionDirty() (defined in Camera)Cameraprotected
projectionOffset() const (defined in Camera)Camera
rotate(const glm::quat &qrot) (defined in Transform)Transformprotected
rotateWorld(const glm::quat &qrot) (defined in Transform)Transformprotected
rotateX(float rot) (defined in Camera)Camera
rotateY(float rot) (defined in Camera)Camera
rotateZ(float rot) (defined in Camera)Camera
scale() const (defined in Transform)Transformprotected
setCenter(const glm::vec3 &center) (defined in Transform)Transformprotected
setCenterAndAdjustPosition(const glm::vec3 &newCenter) (defined in Transform)Transformprotected
setFovy(float fovy) (defined in Camera)Camera
setOrientation(glm::quat quat) (defined in Camera)Camera
setOrientation(const glm::quat &quat) (defined in Transform)Transformprotected
setPosition(glm::vec3 pos) (defined in Camera)Camera
setPosition(const glm::vec3 &pos) (defined in Transform)Transformprotected
setProjectionOffset(const glm::vec3 &projectionOffset) (defined in Camera)Camera
setScale(float scale) (defined in Transform)Transformprotected
setViewport(const glm::ivec2 &viewport) (defined in Camera)Camera
setZFar(float zFar) (defined in Camera)Camera
setZNear(float zNear) (defined in Camera)Camera
Transform(glm::vec3 center=glm::vec3(0), float scale=1.0) (defined in Transform)Transformprotected
Transform(const Transform &transform, const glm::vec3 &positionDelta, const glm::quat &orientationDelta) (defined in Transform)Transformprotected
view() const (defined in Camera)Camera
viewDirty() (defined in Camera)Cameraprotected
viewInverted() const (defined in Camera)Camera
viewport() const (defined in Camera)Camera
viewProjection() const (defined in Camera)Camera
zFar() const (defined in Camera)Camera
zNear() const (defined in Camera)Camera
~Camera() (defined in Camera)Cameravirtual
~Transform() (defined in Transform)Transformprotectedvirtual