Voxellancer
0.3
A game about voxels in space
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This is the complete list of members for SoundManager, including all inherited members.
activate() (defined in SoundManager) | SoundManager | |
cleanUp() (defined in SoundManager) | SoundManager | protected |
create(std::string soundFile) (defined in SoundManager) | SoundManager | |
createNullSound() (defined in SoundManager) | SoundManager | protected |
current() (defined in SoundManager) | SoundManager | static |
deactivate() (defined in SoundManager) | SoundManager | |
forcedCleanup() (defined in SoundManager) | SoundManager | protected |
m_buffer (defined in SoundManager) | SoundManager | protected |
m_nextCleanup (defined in SoundManager) | SoundManager | protected |
m_sounds (defined in SoundManager) | SoundManager | protected |
obtain(std::string soundFile) (defined in SoundManager) | SoundManager | protected |
play(std::string soundFile, const glm::vec3 &position, bool relative=false) (defined in SoundManager) | SoundManager | |
play(const SoundProperties &soundProperties, const glm::vec3 &position, bool relative=false) (defined in SoundManager) | SoundManager | |
s_current (defined in SoundManager) | SoundManager | protectedstatic |
setListener(const glm::vec3 &position, const glm::quat &orientation) (defined in SoundManager) | SoundManager | |
SoundManager() (defined in SoundManager) | SoundManager | |
stopAll() (defined in SoundManager) | SoundManager | |
~SoundManager() (defined in SoundManager) | SoundManager |