Voxellancer  0.3
A game about voxels in space
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SoundManager Member List

This is the complete list of members for SoundManager, including all inherited members.

activate() (defined in SoundManager)SoundManager
cleanUp() (defined in SoundManager)SoundManagerprotected
create(std::string soundFile) (defined in SoundManager)SoundManager
createNullSound() (defined in SoundManager)SoundManagerprotected
current() (defined in SoundManager)SoundManagerstatic
deactivate() (defined in SoundManager)SoundManager
forcedCleanup() (defined in SoundManager)SoundManagerprotected
m_buffer (defined in SoundManager)SoundManagerprotected
m_nextCleanup (defined in SoundManager)SoundManagerprotected
m_sounds (defined in SoundManager)SoundManagerprotected
obtain(std::string soundFile) (defined in SoundManager)SoundManagerprotected
play(std::string soundFile, const glm::vec3 &position, bool relative=false) (defined in SoundManager)SoundManager
play(const SoundProperties &soundProperties, const glm::vec3 &position, bool relative=false) (defined in SoundManager)SoundManager
s_current (defined in SoundManager)SoundManagerprotectedstatic
setListener(const glm::vec3 &position, const glm::quat &orientation) (defined in SoundManager)SoundManager
SoundManager() (defined in SoundManager)SoundManager
stopAll() (defined in SoundManager)SoundManager
~SoundManager() (defined in SoundManager)SoundManager