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Voxellancer
0.3
A game about voxels in space
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This is the complete list of members for SoundManager, including all inherited members.
| activate() (defined in SoundManager) | SoundManager | |
| cleanUp() (defined in SoundManager) | SoundManager | protected |
| create(std::string soundFile) (defined in SoundManager) | SoundManager | |
| createNullSound() (defined in SoundManager) | SoundManager | protected |
| current() (defined in SoundManager) | SoundManager | static |
| deactivate() (defined in SoundManager) | SoundManager | |
| forcedCleanup() (defined in SoundManager) | SoundManager | protected |
| m_buffer (defined in SoundManager) | SoundManager | protected |
| m_nextCleanup (defined in SoundManager) | SoundManager | protected |
| m_sounds (defined in SoundManager) | SoundManager | protected |
| obtain(std::string soundFile) (defined in SoundManager) | SoundManager | protected |
| play(std::string soundFile, const glm::vec3 &position, bool relative=false) (defined in SoundManager) | SoundManager | |
| play(const SoundProperties &soundProperties, const glm::vec3 &position, bool relative=false) (defined in SoundManager) | SoundManager | |
| s_current (defined in SoundManager) | SoundManager | protectedstatic |
| setListener(const glm::vec3 &position, const glm::quat &orientation) (defined in SoundManager) | SoundManager | |
| SoundManager() (defined in SoundManager) | SoundManager | |
| stopAll() (defined in SoundManager) | SoundManager | |
| ~SoundManager() (defined in SoundManager) | SoundManager |