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Voxellancer
0.3
A game about voxels in space
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This is the complete list of members for TAABB< T >, including all inherited members.
| axisMax(Axis axis) const (defined in TAABB< T >) | TAABB< T > | |
| axisMin(Axis axis) const (defined in TAABB< T >) | TAABB< T > | |
| containedBy(const TAABB< int > &other) const override (defined in TAABB< T >) | TAABB< T > | virtual |
| containing(const Sphere &sphere) (defined in TAABB< T >) | TAABB< T > | static |
| contains(const TAABB< T > &other) const (defined in TAABB< T >) | TAABB< T > | |
| contains(const glm::detail::tvec3< OtherT > &vec) const (defined in TAABB< T >) | TAABB< T > | |
| diameter() const (defined in TAABB< T >) | TAABB< T > | |
| expand(Axis axis, T delta) (defined in TAABB< T >) | TAABB< T > | |
| expanded(Axis axis, T delta) const (defined in TAABB< T >) | TAABB< T > | |
| extend(const glm::detail::tvec3< T > &point) (defined in TAABB< T >) | TAABB< T > | |
| extent(Axis axis) const (defined in TAABB< T >) | TAABB< T > | virtual |
| intersects(const TAABB< OtherT > &other) const (defined in TAABB< T >) | TAABB< T > | |
| intersects(const Sphere &sphere) const override (defined in TAABB< T >) | TAABB< T > | virtual |
| llf() const (defined in TAABB< T >) | TAABB< T > | inline |
| m_llf (defined in TAABB< T >) | TAABB< T > | protected |
| m_urb (defined in TAABB< T >) | TAABB< T > | protected |
| middle() const (defined in TAABB< T >) | TAABB< T > | |
| move(Axis axis, T delta) (defined in TAABB< T >) | TAABB< T > | |
| move(const glm::detail::tvec3< T > &delta) (defined in TAABB< T >) | TAABB< T > | |
| moved(Axis axis, T delta) const (defined in TAABB< T >) | TAABB< T > | |
| moved(const glm::detail::tvec3< T > &delta) const (defined in TAABB< T >) | TAABB< T > | |
| nearTo(const TAABB< int > &other) const override (defined in TAABB< T >) | TAABB< T > | virtual |
| operator==(const TAABB< T > &other) const (defined in TAABB< T >) | TAABB< T > | |
| recursiveSplit(int recursions, Axis axis) const (defined in TAABB< T >) | TAABB< T > | |
| setLLF(const glm::detail::tvec3< T > &llf) (defined in TAABB< T >) | TAABB< T > | inline |
| setURB(const glm::detail::tvec3< T > &urb) (defined in TAABB< T >) | TAABB< T > | inline |
| split(Axis axis) const (defined in TAABB< T >) | TAABB< T > | |
| split(TAABB< T > &a, TAABB< T > &b, Axis axis) const (defined in TAABB< T >) | TAABB< T > | |
| TAABB() (defined in TAABB< T >) | TAABB< T > | |
| TAABB(const glm::detail::tvec3< T > &llf, const glm::detail::tvec3< T > &urb) (defined in TAABB< T >) | TAABB< T > | |
| TAABB(const TAABB< OtherT > &other) (defined in TAABB< T >) | TAABB< T > | |
| unite(const TAABB< T > &other) (defined in TAABB< T >) | TAABB< T > | |
| united(const TAABB< T > &other) const (defined in TAABB< T >) | TAABB< T > | |
| urb() const (defined in TAABB< T >) | TAABB< T > | inline |