Voxellancer  0.3
A game about voxels in space
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commandlineparser.h
1 #pragma once
2 
3 #include <string>
4 
5 #include <unordered_map>
6 
7 
9 public:
11 
12  void parse(int argc, char* argv[]);
13 
14  bool hmd() const;
15  bool stereoView() const;
16  bool fullScreen() const;
17 
18 private:
19  std::unordered_map<std::string, std::string> m_options;
20 
21  bool isSet(const std::string& arg) const;
22  void checkHelp();
23 
24 };
Definition: commandlineparser.h:8