Voxellancer  0.3
A game about voxels in space
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directoryreader.h
1 #pragma once
2 
3 #include <list>
4 #include <string>
5 
6 
8 public:
10  DirectoryReader(const std::string& path);
11 
12  /*
13  Return the list of files in &path,
14  non-recursive
15  */
16  std::list<std::string> read() const;
17 
18 
19 protected:
20  std::string m_path;
21 };
22 
Definition: directoryreader.h:7