3 #include "voxel/specialvoxel.h"
8 FuelVoxel(
const glm::ivec3& gridCell,
int index);
10 virtual void addToObject(
WorldObject* worldObject)
override;
12 virtual float damageForwardingDestructionDamage()
override;
14 virtual void onRemoval()
override;
15 virtual void onDestruction()
override;
Definition: worldobject.h:43
Definition: specialvoxel.h:6
Definition: fuelvoxel.h:6