Voxellancer  0.3
A game about voxels in space
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loopingtimer.h
1 #pragma once
2 
3 #include "timer.h"
4 
5 
6 class LoopingTimer : public Timer {
7 public:
8  LoopingTimer(float interval, const std::function<void()>& callback);
9 };
10 
Definition: timer.h:8
Definition: loopingtimer.h:6