Voxellancer
0.3
A game about voxels in space
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objectinfo.h
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#pragma once
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#include <string>
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#include <glm/glm.hpp>
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class
ObjectInfo
{
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public
:
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ObjectInfo
();
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std::string name();
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void
setName(
const
std::string& name);
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bool
showOnHud();
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void
setShowOnHud(
bool
show);
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bool
canLockOn();
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void
setCanLockOn(
bool
canLockOn);
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protected
:
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std::string m_name;
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bool
m_showOnHud;
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bool
m_canLockOn;
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};
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ObjectInfo
Definition:
objectinfo.h:8
src
ui
objectinfo.h
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