Voxellancer  0.3
A game about voxels in space
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policefaction.h
1 #pragma once
2 
3 #include "faction.h"
4 
5 
6 class FactionMatrix;
7 
8 class PoliceFaction : public Faction {
9 public:
10  PoliceFaction(FactionMatrix* factionMatrix);
11 };
12 
Definition: faction.h:10
Definition: policefaction.h:8
Definition: factionmatrix.h:14