Voxellancer  0.3
A game about voxels in space
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randfloat.h
1 #pragma once
2 
3 
4 class RandFloat
5 {
6 public:
7  static float rand(float from, float to);
8  static float randomize(float value, float randomization);
9 };
10 
Definition: randfloat.h:4