Voxellancer
0.3
A game about voxels in space
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randvec.h
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#pragma once
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#include <glm/glm.hpp>
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class
RandVec3
{
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public
:
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static
glm::vec3 rand(
float
from,
float
to);
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static
glm::vec3 randUnitVec();
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};
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RandVec3
Definition:
randvec.h:6
src
utils
randvec.h
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