Voxellancer  0.3
A game about voxels in space
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size.h
1 #pragma once
2 
3 
4 template<typename T>
5 class Size {
6 public:
7  Size();
8  Size(T width, T height);
9 
10  T width() const;
11  void setWidth(T width);
12 
13  T height() const;
14  void setHeight(T height);
15 
16 
17 protected:
18  T m_width;
19  T m_height;
20 };
21 
22 #include "size.inl"
Definition: size.h:5