Voxellancer
0.3
A game about voxels in space
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size.h
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#pragma once
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template
<
typename
T>
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class
Size
{
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public
:
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Size
();
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Size
(T width, T height);
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T width()
const
;
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void
setWidth(T width);
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T height()
const
;
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void
setHeight(T height);
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protected
:
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T m_width;
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T m_height;
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};
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#include "size.inl"
Size
Definition:
size.h:5
src
geometry
size.h
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