Voxellancer
0.3
A game about voxels in space
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tostring.h
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#pragma once
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#include <string>
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#include <glm/glm.hpp>
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#include "geometry/aabb.h"
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#include "geometry/sphere.h"
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template
<
typename
T>
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std::string toString(
const
glm::detail::tvec3<T>& v);
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template
<
typename
T>
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std::string toString(
const
TAABB<T>
& aabb);
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//template<typename T>
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//std::string _toString(const T& val);
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#include "tostring.inl"
TAABB
Definition:
aabb.h:15
src
utils
tostring.h
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