Voxellancer  0.3
A game about voxels in space
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tostring.h
1 #pragma once
2 
3 #include <string>
4 
5 #include <glm/glm.hpp>
6 
7 #include "geometry/aabb.h"
8 #include "geometry/sphere.h"
9 
10 
11 template<typename T>
12 std::string toString(const glm::detail::tvec3<T>& v);
13 
14 template<typename T>
15 std::string toString(const TAABB<T>& aabb);
16 
17 //template<typename T>
18 //std::string _toString(const T& val);
19 
20 
21 #include "tostring.inl"
Definition: aabb.h:15