Voxellancer
0.3
A game about voxels in space
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viewport.h
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#pragma once
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#include <glm/glm.hpp>
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class
Viewport
{
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public
:
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Viewport
();
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Viewport
(
int
x,
int
y,
int
width,
int
height);
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int
x()
const
;
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int
y()
const
;
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int
width()
const
;
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int
height()
const
;
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glm::vec2 offset()
const
;
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glm::vec2 scale()
const
;
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protected
:
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int
m_x;
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int
m_y;
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int
m_width;
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int
m_height;
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};
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Viewport
Definition:
viewport.h:6
src
geometry
viewport.h
Generated on Sun Mar 30 2014 13:32:31 for Voxellancer by
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