Voxellancer
0.3
A game about voxels in space
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voxelhangman.h
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#pragma once
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#include <list>
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#include "world/helper/damageimpact.h"
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class
VoxelHangman
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{
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public
:
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void
applyOnDestructionHooks(std::list<DamageImpact> &deadlyDamageImpacts);
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void
removeDestroyedVoxels(std::list<DamageImpact> &deadlyDamageImpacts);
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};
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VoxelHangman
Definition:
voxelhangman.h:8
src
world
handler
voxelhangman.h
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