Voxellancer
0.3
A game about voxels in space
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aitaskfinishedpoll.h
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#pragma once
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#include <functional>
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#include "eventpoll.h"
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#include "utils/handle/handle.h"
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class
AiTask
;
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class
AiTaskFinishedPoll
:
public
EventPoll
{
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public
:
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AiTaskFinishedPoll
(
AiTask
* aitask,
const
std::function<
void
()>& callback);
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protected
:
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Handle<AiTask>
m_aiTask;
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virtual
bool
poll()
override
;
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virtual
bool
isDead()
override
;
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};
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AiTaskFinishedPoll
Definition:
aitaskfinishedpoll.h:11
AiTask
Definition:
aitask.h:15
EventPoll
Definition:
eventpoll.h:11
Handle< AiTask >
src
events
aitaskfinishedpoll.h
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