|
Voxellancer
0.3
A game about voxels in space
|
Public Member Functions | |
| ActionKeyMapping (std::string primary, std::string secondary, std::string name, bool toggleAction=false) | |
| InputMapping | mapping (InputClass inputClass) |
| void | setMapping (InputClass inputClass, InputMapping mapping) |
| const std::string & | name () |
| const std::string & | mappingName (InputClass inputClass) |
| bool | toggleAction () |
| bool | toggleStatus () |
| void | setToggleStatus (bool status) |
Protected Attributes | |
| Property< InputMapping > | m_primaryMapping |
| Property< InputMapping > | m_secondaryMapping |
| bool | m_toggleAction |
| bool | m_toggleStatus |
| std::string | m_name |