Voxellancer
0.3
A game about voxels in space
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Public Member Functions | |
ActionKeyMapping (std::string primary, std::string secondary, std::string name, bool toggleAction=false) | |
InputMapping | mapping (InputClass inputClass) |
void | setMapping (InputClass inputClass, InputMapping mapping) |
const std::string & | name () |
const std::string & | mappingName (InputClass inputClass) |
bool | toggleAction () |
bool | toggleStatus () |
void | setToggleStatus (bool status) |
Protected Attributes | |
Property< InputMapping > | m_primaryMapping |
Property< InputMapping > | m_secondaryMapping |
bool | m_toggleAction |
bool | m_toggleStatus |
std::string | m_name |