Voxellancer
0.3
A game about voxels in space
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This is the complete list of members for Capsule, including all inherited members.
Capsule() (defined in Capsule) | Capsule | |
Capsule(const glm::vec3 &origin, const glm::vec3 &direction, const float radius) (defined in Capsule) | Capsule | |
containedBy(const TAABB< int > &aabb) const override (defined in Capsule) | Capsule | virtual |
direction() const (defined in Capsule) | Capsule | |
intersects(const Sphere &sphere) const override (defined in Capsule) | Capsule | virtual |
m_direction (defined in Capsule) | Capsule | protected |
m_origin (defined in Capsule) | Capsule | protected |
m_radius (defined in Capsule) | Capsule | protected |
nearTo(const TAABB< int > &aabb) const override (defined in Capsule) | Capsule | virtual |
origin() const (defined in Capsule) | Capsule | |
radius() const (defined in Capsule) | Capsule | |
setDirection(const glm::vec3 &direction) (defined in Capsule) | Capsule | |
setOrigin(const glm::vec3 &origin) (defined in Capsule) | Capsule | |
setRadius(const float radius) (defined in Capsule) | Capsule |