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  | Capsule (const glm::vec3 &origin, const glm::vec3 &direction, const float radius) | 
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const glm::vec3 &  | origin () const  | 
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void  | setOrigin (const glm::vec3 &origin) | 
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const glm::vec3 &  | direction () const  | 
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void  | setDirection (const glm::vec3 &direction) | 
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const float  | radius () const  | 
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void  | setRadius (const float radius) | 
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virtual bool  | intersects (const Sphere &sphere) const override | 
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virtual bool  | nearTo (const TAABB< int > &aabb) const override | 
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virtual bool  | containedBy (const TAABB< int > &aabb) const override | 
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glm::vec3  | m_origin | 
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glm::vec3  | m_direction | 
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float  | m_radius | 
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The documentation for this class was generated from the following files:
- src/geometry/capsule.h
 
- src/geometry/capsule.cpp