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Voxellancer
0.3
A game about voxels in space
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This is the complete list of members for DamageForwarder, including all inherited members.
| dontForwardTo(std::list< Voxel * > &deadVoxels) (defined in DamageForwarder) | DamageForwarder | |
| forwardDamageImpacts(std::list< DamageImpact > &dampedDeadlyDamageImpacts) (defined in DamageForwarder) | DamageForwarder | |
| forwardedDamageImpacts() (defined in DamageForwarder) | DamageForwarder | |
| forwardFactor(float dotProduct, float fieldOfDamage, int neighbours) (defined in DamageForwarder) | DamageForwarder | protected |
| m_currentGridCell (defined in DamageForwarder) | DamageForwarder | protected |
| m_currentNeighbours (defined in DamageForwarder) | DamageForwarder | protected |
| m_currentWorldObject (defined in DamageForwarder) | DamageForwarder | protected |
| m_damageImpactAccumulator (defined in DamageForwarder) | DamageForwarder | protected |