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Voxellancer
0.3
A game about voxels in space
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This is the complete list of members for Damager, including all inherited members.
| applyDamages(std::list< DamageImpact > &damageImpacts) (defined in Damager) | Damager | |
| Damager() (defined in Damager) | Damager | |
| dampDamageImpact(DamageImpact &undamped, float factor) (defined in Damager) | Damager | protected |
| dampedDeadlyDamageImpacts() (defined in Damager) | Damager | |
| deadlyDamageImpacts() (defined in Damager) | Damager | |
| deadVoxels() (defined in Damager) | Damager | |
| m_dampedDeadlyDamageImpacts (defined in Damager) | Damager | protected |
| m_deadlyDamageImpacts (defined in Damager) | Damager | protected |
| m_deadVoxels (defined in Damager) | Damager | protected |
| m_playerShipUndestroyable (defined in Damager) | Damager | protected |
| m_worldObjectModificationMap (defined in Damager) | Damager | protected |
| m_worldObjectModifications (defined in Damager) | Damager | protected |
| reset() (defined in Damager) | Damager | |
| worldObjectModifications() (defined in Damager) | Damager |