Voxellancer
0.3
A game about voxels in space
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This is the complete list of members for Damager, including all inherited members.
applyDamages(std::list< DamageImpact > &damageImpacts) (defined in Damager) | Damager | |
Damager() (defined in Damager) | Damager | |
dampDamageImpact(DamageImpact &undamped, float factor) (defined in Damager) | Damager | protected |
dampedDeadlyDamageImpacts() (defined in Damager) | Damager | |
deadlyDamageImpacts() (defined in Damager) | Damager | |
deadVoxels() (defined in Damager) | Damager | |
m_dampedDeadlyDamageImpacts (defined in Damager) | Damager | protected |
m_deadlyDamageImpacts (defined in Damager) | Damager | protected |
m_deadVoxels (defined in Damager) | Damager | protected |
m_playerShipUndestroyable (defined in Damager) | Damager | protected |
m_worldObjectModificationMap (defined in Damager) | Damager | protected |
m_worldObjectModifications (defined in Damager) | Damager | protected |
reset() (defined in Damager) | Damager | |
worldObjectModifications() (defined in Damager) | Damager |