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Voxellancer
0.3
A game about voxels in space
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This is the complete list of members for EngineTrailGenerator, including all inherited members.
| calculateSpawnPosition() (defined in EngineTrailGenerator) | EngineTrailGenerator | protected |
| EngineTrailGenerator(Engine &engine, const WorldObject &creator) (defined in EngineTrailGenerator) | EngineTrailGenerator | |
| m_creator (defined in EngineTrailGenerator) | EngineTrailGenerator | protected |
| m_engine (defined in EngineTrailGenerator) | EngineTrailGenerator | protected |
| m_generator (defined in EngineTrailGenerator) | EngineTrailGenerator | protected |
| m_lastSpawnPoint (defined in EngineTrailGenerator) | EngineTrailGenerator | protected |
| m_lastValid (defined in EngineTrailGenerator) | EngineTrailGenerator | protected |
| m_spawnOffset (defined in EngineTrailGenerator) | EngineTrailGenerator | protected |
| m_stepRest (defined in EngineTrailGenerator) | EngineTrailGenerator | protected |
| m_timeSinceLastSpawn (defined in EngineTrailGenerator) | EngineTrailGenerator | protected |
| prop_idleTime (defined in EngineTrailGenerator) | EngineTrailGenerator | protected |
| prop_stepDistance (defined in EngineTrailGenerator) | EngineTrailGenerator | protected |
| setColor(int color) (defined in EngineTrailGenerator) | EngineTrailGenerator | |
| setEmissiveness(float emissiveness) (defined in EngineTrailGenerator) | EngineTrailGenerator | |
| setLifetime(float lifetime) (defined in EngineTrailGenerator) | EngineTrailGenerator | |
| spawnAt(glm::vec3 position) (defined in EngineTrailGenerator) | EngineTrailGenerator | protected |
| spawnTrail() (defined in EngineTrailGenerator) | EngineTrailGenerator | protected |
| update(float deltaSec) (defined in EngineTrailGenerator) | EngineTrailGenerator | |
| updateTrailSettings() (defined in EngineTrailGenerator) | EngineTrailGenerator | protected |
| ~EngineTrailGenerator() (defined in EngineTrailGenerator) | EngineTrailGenerator | virtual |