Voxellancer  0.3
A game about voxels in space
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GameScenario Class Reference
Inheritance diagram for GameScenario:
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Collaboration diagram for GameScenario:
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Public Member Functions

 GameScenario (GamePlay *inGame)
 
- Public Member Functions inherited from BaseScenario
 BaseScenario (GamePlay *gamePlay)
 
void load ()
 
void clear ()
 
void reset ()
 

Protected Member Functions

virtual void populateWorld () override
 
void createArmada ()
 
void spawnPoliceFleet ()
 
void spawnPirateFleet ()
 
void spawnStuff ()
 
- Protected Member Functions inherited from BaseScenario
virtual void createWorld ()
 

Additional Inherited Members

- Protected Attributes inherited from BaseScenario
GamePlaym_gamePlay
 
Worldm_world
 

The documentation for this class was generated from the following files: