Voxellancer
0.3
A game about voxels in space
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This is the complete list of members for Movement, including all inherited members.
calculateStep(int s, int stepCount) const (defined in Movement) | Movement | protected |
calculateStepCount() (defined in Movement) | Movement | protected |
m_collisionDetector (defined in Movement) | Movement | protected |
m_distance (defined in Movement) | Movement | protected |
m_originalTransform (defined in Movement) | Movement | protected |
m_targetTransform (defined in Movement) | Movement | protected |
m_worldObject (defined in Movement) | Movement | protected |
Movement(WorldObject &worldObject, const Transform &originalTransform, const Transform &targetTransform) (defined in Movement) | Movement | |
perform() (defined in Movement) | Movement | |
performSplitted() (defined in Movement) | Movement | protected |
performStepped() (defined in Movement) | Movement | protected |
~Movement() (defined in Movement) | Movement | virtual |