Voxellancer  0.3
A game about voxels in space
 All Classes Functions Pages
Ray Member List

This is the complete list of members for Ray, including all inherited members.

containedBy(const TAABB< int > &aabb) const override (defined in Ray)Rayvirtual
direction() const (defined in Ray)Ray
fromTo(const glm::vec3 &from, const glm::vec3 &to) (defined in Ray)Raystatic
intersects(const Sphere &sphere) const override (defined in Ray)Rayvirtual
m_direction (defined in Ray)Rayprotected
m_origin (defined in Ray)Rayprotected
nearTo(const TAABB< int > &aabb) const override (defined in Ray)Rayvirtual
origin() const (defined in Ray)Ray
Ray(const glm::vec3 &origin, const glm::vec3 &direction) (defined in Ray)Ray
setDirection(const glm::vec3 &direction) (defined in Ray)Ray
setOrigin(const glm::vec3 &origin) (defined in Ray)Ray