Voxellancer
0.3
A game about voxels in space
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This is the complete list of members for Scene, including all inherited members.
draw(const Camera &camera, glow::FrameBufferObject *destination, const Viewport &destinationViewport, EyeSide side=EyeSide::None) const =0 (defined in Scene) | Scene | pure virtual |
update(float deltaSec)=0 (defined in Scene) | Scene | pure virtual |