Voxellancer  0.3
A game about voxels in space
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Scene Class Referenceabstract
Inheritance diagram for Scene:
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Public Member Functions

virtual void draw (const Camera &camera, glow::FrameBufferObject *destination, const Viewport &destinationViewport, EyeSide side=EyeSide::None) const =0
 
virtual void update (float deltaSec)=0
 

The documentation for this class was generated from the following file: