Voxellancer
0.3
A game about voxels in space
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Public Member Functions | |
void | draw () |
Static Public Attributes | |
static const int | VERTEX_ATTRIBUTE_LOCATION = 0 |
Protected Member Functions | |
void | initialize () |
void | beforeContextDestroy () override |
void | afterContextRebuild () override |
Protected Attributes | |
glow::ref_ptr < glow::VertexArrayObject > | m_vertexArrayObject |
glow::ref_ptr< glow::Buffer > | m_vertexBuffer |