Voxellancer  0.3
A game about voxels in space
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ScreenQuad Class Reference
Inheritance diagram for ScreenQuad:
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Collaboration diagram for ScreenQuad:
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Public Member Functions

void draw ()
 

Static Public Attributes

static const int VERTEX_ATTRIBUTE_LOCATION = 0
 

Protected Member Functions

void initialize ()
 
void beforeContextDestroy () override
 
void afterContextRebuild () override
 

Protected Attributes

glow::ref_ptr
< glow::VertexArrayObject > 
m_vertexArrayObject
 
glow::ref_ptr< glow::Buffer > m_vertexBuffer
 

The documentation for this class was generated from the following files: