Voxellancer
0.3
A game about voxels in space
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Protected Member Functions | |
void | addBindings (Bindings *bindings) |
Protected Attributes | |
std::unique_ptr< LuaWrapper > | m_lua |
bool | m_started |
bool | m_stopped |
std::string | m_debugStatus |
std::vector< std::unique_ptr < Bindings > > | m_bindings |