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    Voxellancer
    0.3
    
   A game about voxels in space 
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Protected Member Functions | |
| void | addBindings (Bindings *bindings) | 
Protected Attributes | |
| std::unique_ptr< LuaWrapper > | m_lua | 
| bool | m_started | 
| bool | m_stopped | 
| std::string | m_debugStatus | 
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std::vector< std::unique_ptr < Bindings > >  | m_bindings |