Voxellancer
0.3
A game about voxels in space
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This is the complete list of members for SimpleWayfind, including all inherited members.
calculateEvasionDirectionFor(WorldObject &self, WorldObject &obstacle, const glm::vec3 &targetPoint) (defined in SimpleWayfind) | SimpleWayfind | protectedstatic |
calculateEvasionPointFor(WorldObject &self, WorldObject &obstacle, const glm::vec3 &targetPoint) (defined in SimpleWayfind) | SimpleWayfind | protectedstatic |
calculateTravelPoint(WorldObject &object, glm::vec3 targetPoint) (defined in SimpleWayfind) | SimpleWayfind | static |