Voxellancer  0.3
A game about voxels in space
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SimpleWayfind Class Reference

Static Public Member Functions

static glm::vec3 calculateTravelPoint (WorldObject &object, glm::vec3 targetPoint)
 

Static Protected Member Functions

static glm::vec3 calculateEvasionDirectionFor (WorldObject &self, WorldObject &obstacle, const glm::vec3 &targetPoint)
 
static glm::vec3 calculateEvasionPointFor (WorldObject &self, WorldObject &obstacle, const glm::vec3 &targetPoint)
 

The documentation for this class was generated from the following files: