Voxellancer
0.3
A game about voxels in space
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Static Public Member Functions | |
static glm::vec3 | calculateTravelPoint (WorldObject &object, glm::vec3 targetPoint) |
Static Protected Member Functions | |
static glm::vec3 | calculateEvasionDirectionFor (WorldObject &self, WorldObject &obstacle, const glm::vec3 &targetPoint) |
static glm::vec3 | calculateEvasionPointFor (WorldObject &self, WorldObject &obstacle, const glm::vec3 &targetPoint) |