Voxellancer
0.3
A game about voxels in space
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Public Member Functions | |
SplitData (WorldObject *worldObject) | |
void | addVoxel (Voxel *voxel) |
WorldObject * | exWorldObject () |
std::vector< Voxel * > | splitOffVoxels () |
glm::ivec3 | llf () |
Protected Attributes | |
WorldObject * | m_exWorldObject |
std::vector< Voxel * > | m_splitOffVoxels |
glm::ivec3 | m_llf |