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Voxellancer
0.3
A game about voxels in space
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Public Member Functions | |
| SplitData (WorldObject *worldObject) | |
| void | addVoxel (Voxel *voxel) |
| WorldObject * | exWorldObject () |
| std::vector< Voxel * > | splitOffVoxels () |
| glm::ivec3 | llf () |
Protected Attributes | |
| WorldObject * | m_exWorldObject |
| std::vector< Voxel * > | m_splitOffVoxels |
| glm::ivec3 | m_llf |