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Voxellancer
0.3
A game about voxels in space
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This is the complete list of members for SplitDetector, including all inherited members.
| address(const glm::ivec3 &pos) (defined in SplitDetector) | SplitDetector | protected |
| clear() (defined in SplitDetector) | SplitDetector | protected |
| createSplitData(WorldObject *worldObject) (defined in SplitDetector) | SplitDetector | protected |
| fillColor(const glm::ivec3 &start, int groupId) (defined in SplitDetector) | SplitDetector | protected |
| findSplits(WorldObject *worldObject) (defined in SplitDetector) | SplitDetector | protected |
| init(WorldObject *worldObject) (defined in SplitDetector) | SplitDetector | protected |
| m_llf (defined in SplitDetector) | SplitDetector | protected |
| m_nextGroupId (defined in SplitDetector) | SplitDetector | protected |
| m_size (defined in SplitDetector) | SplitDetector | protected |
| m_splitDataList (defined in SplitDetector) | SplitDetector | protected |
| m_stack (defined in SplitDetector) | SplitDetector | protected |
| m_voxelArray (defined in SplitDetector) | SplitDetector | protected |
| m_x (defined in SplitDetector) | SplitDetector | protected |
| m_xy (defined in SplitDetector) | SplitDetector | protected |
| searchSplitOffs(std::list< WorldObjectModification > &worldObjectModifications) (defined in SplitDetector) | SplitDetector | |
| splitDataList() (defined in SplitDetector) | SplitDetector | |
| visit(const glm::ivec3 &p) (defined in SplitDetector) | SplitDetector | protected |
| voxelGroup(const glm::ivec3 &pos) (defined in SplitDetector) | SplitDetector | protected |