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void | clear () |
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void | findSplits (WorldObject *worldObject) |
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void | createSplitData (WorldObject *worldObject) |
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void | init (WorldObject *worldObject) |
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int | address (const glm::ivec3 &pos) |
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VoxelGroup * | voxelGroup (const glm::ivec3 &pos) |
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void | fillColor (const glm::ivec3 &start, int groupId) |
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void | visit (const glm::ivec3 &p) |
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std::vector< std::shared_ptr
< SplitData > > | m_splitDataList |
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std::vector< VoxelGroup > | m_voxelArray |
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std::stack< glm::ivec3 > | m_stack |
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int | m_xy |
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int | m_x |
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glm::ivec3 | m_llf |
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glm::ivec3 | m_size |
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int | m_nextGroupId |
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The documentation for this class was generated from the following files: