Voxellancer  0.3
A game about voxels in space
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Visuals Class Reference

#include <visuals.h>

Public Member Functions

 Visuals (uint32_t color, float emissiveness)
 
uint32_t color () const
 
void setColor (uint32_t color)
 
float emissiveness () const
 
void setEmissiveness (float emissiveness)
 

Static Public Member Functions

static Visuals fromProperties (const std::string &prefix)
 

Protected Attributes

uint32_t m_color
 
float m_emissiveness
 

Detailed Description

Provides all attributes needed to render something with all currently implemented visual effects


The documentation for this class was generated from the following files: