Voxellancer  0.3
A game about voxels in space
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VoxelDebrisGenerator Member List

This is the complete list of members for VoxelDebrisGenerator, including all inherited members.

createAngularSpeed() (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBaseprotected
createDirectionalSpeed() (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBaseprotected
createLifetime() (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBaseprotected
createScale() (defined in VoxelDebrisGenerator)VoxelDebrisGeneratorprotected
m_color (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBaseprotected
m_creator (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBaseprotected
m_density (defined in VoxelDebrisGenerator)VoxelDebrisGeneratorprotected
m_emissiveness (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBaseprotected
m_force (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBaseprotected
m_forceRandomization (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBaseprotected
m_impactVector (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBaseprotected
m_lifetime (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBaseprotected
m_lifetimeRandomization (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBaseprotected
m_orientation (defined in VoxelDebrisGenerator)VoxelDebrisGeneratorprotected
m_particleAngularBaseForce (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBaseprotected
m_particleAngularDampening (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBaseprotected
m_particleBaseForce (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBaseprotected
m_particleDampening (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBaseprotected
m_position (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBaseprotected
m_scale (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBaseprotected
m_scaleRandomization (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBaseprotected
m_spawnProbability (defined in VoxelDebrisGenerator)VoxelDebrisGeneratorprotected
setColor(int color) (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBase
setDensity(int density) (defined in VoxelDebrisGenerator)VoxelDebrisGenerator
setEmissiveness(float emissiveness) (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBase
setForce(float force, float randomization=0.0f) (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBase
setImpactVector(const glm::vec3 &impactVector) (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBase
setLifetime(float lifetime, float randomization=0.0f) (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBase
setOrientation(const glm::quat &orientation) (defined in VoxelDebrisGenerator)VoxelDebrisGenerator
setPosition(const glm::vec3 &position) (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBase
setScale(float scale, float randomization=0.0f) (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBase
setSpawnProbability(float spawnProbability) (defined in VoxelDebrisGenerator)VoxelDebrisGenerator
spawn() (defined in VoxelDebrisGenerator)VoxelDebrisGenerator
VoxelDebrisGenerator(const VoxelCluster *creator) (defined in VoxelDebrisGenerator)VoxelDebrisGenerator
VoxelParticleSpawnBase(const VoxelCluster *creator, char *dampeningName, char *angularDampeningName, char *baseForceName, char *angularBaseForceName) (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBaseprotected
~VoxelDebrisGenerator() (defined in VoxelDebrisGenerator)VoxelDebrisGeneratorvirtual