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Voxellancer
0.3
A game about voxels in space
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This is the complete list of members for VoxelTree, including all inherited members.
| insert(Voxel *voxel) (defined in VoxelTree) | VoxelTree | |
| m_currentRoot (defined in VoxelTree) | VoxelTree | protected |
| m_shadowRoot (defined in VoxelTree) | VoxelTree | protected |
| m_worldObject (defined in VoxelTree) | VoxelTree | protected |
| remove(Voxel *voxel) (defined in VoxelTree) | VoxelTree | |
| root() (defined in VoxelTree) | VoxelTree | |
| VoxelTree(WorldObject *worldObject) (defined in VoxelTree) | VoxelTree | |
| worldObject() (defined in VoxelTree) | VoxelTree | |
| ~VoxelTree() (defined in VoxelTree) | VoxelTree |