Voxellancer
0.3
A game about voxels in space
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Public Member Functions | |
VoxelTree (WorldObject *worldObject) | |
VoxelTreeNode * | root () |
void | insert (Voxel *voxel) |
void | remove (Voxel *voxel) |
WorldObject * | worldObject () |
Protected Attributes | |
VoxelTreeNode * | m_shadowRoot |
VoxelTreeNode * | m_currentRoot |
WorldObject * | m_worldObject |