Voxellancer
0.3
A game about voxels in space
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Public Member Functions | |
WorldObjectSlot (WorldObjectComponents *components, int index) | |
std::list< std::string > | mountables () const |
bool | mountable (const std::string &name) const |
void | setMountable (const std::string &name, bool mountable) |
WorldObjectComponents * | components () |
const WorldObjectComponents * | components () const |
int | index () const |
Protected Attributes | |
WorldObjectComponents * | m_components |
std::map< std::string, bool > | m_mountables |
int | m_index |