Voxellancer  0.3
A game about voxels in space
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WorldTreeScanner Member List

This is the complete list of members for WorldTreeScanner, including all inherited members.

callHooks() (defined in WorldTreeScanner)WorldTreeScannerprotected
foundWorldObjects() (defined in WorldTreeScanner)WorldTreeScanner
lostWorldObjects() (defined in WorldTreeScanner)WorldTreeScanner
m_foundWorldObjects (defined in WorldTreeScanner)WorldTreeScannerprotected
m_lostWorldObjects (defined in WorldTreeScanner)WorldTreeScannerprotected
m_scanCountdown (defined in WorldTreeScanner)WorldTreeScannerprotected
m_scanInterval (defined in WorldTreeScanner)WorldTreeScannerprotected
m_scanRadius (defined in WorldTreeScanner)WorldTreeScannerprotected
m_worldObjects (defined in WorldTreeScanner)WorldTreeScannerprotected
onFoundWorldObject(WorldObject *worldObject) (defined in WorldTreeScanner)WorldTreeScannervirtual
onLostWorldObject(WorldObject *worldObject) (defined in WorldTreeScanner)WorldTreeScannervirtual
scan(WorldObject *worldObject, const glm::vec3 &position) (defined in WorldTreeScanner)WorldTreeScannerprotected
scanInterval() const (defined in WorldTreeScanner)WorldTreeScanner
scanRadius() const (defined in WorldTreeScanner)WorldTreeScanner
setScanInterval(float scanInterval) (defined in WorldTreeScanner)WorldTreeScanner
setScanRadius(float scanRadius) (defined in WorldTreeScanner)WorldTreeScanner
update(float deltaSec, WorldObject *worldObject) (defined in WorldTreeScanner)WorldTreeScanner
update(float deltaSec, const glm::vec3 &position) (defined in WorldTreeScanner)WorldTreeScanner
update(float deltaSec, WorldObject *worldObject, const glm::vec3 &position) (defined in WorldTreeScanner)WorldTreeScannerprotected
worldObjects() (defined in WorldTreeScanner)WorldTreeScanner
WorldTreeScanner() (defined in WorldTreeScanner)WorldTreeScanner