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float | scanInterval () const |
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void | setScanInterval (float scanInterval) |
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float | scanRadius () const |
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void | setScanRadius (float scanRadius) |
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const std::list< WorldObject * > & | worldObjects () |
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const std::list< WorldObject * > & | foundWorldObjects () |
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const std::list< WorldObject * > & | lostWorldObjects () |
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void | update (float deltaSec, WorldObject *worldObject) |
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void | update (float deltaSec, const glm::vec3 &position) |
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virtual void | onFoundWorldObject (WorldObject *worldObject) |
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virtual void | onLostWorldObject (WorldObject *worldObject) |
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void | update (float deltaSec, WorldObject *worldObject, const glm::vec3 &position) |
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void | scan (WorldObject *worldObject, const glm::vec3 &position) |
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void | callHooks () |
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float | m_scanInterval |
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float | m_scanCountdown |
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float | m_scanRadius |
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std::list< WorldObject * > | m_worldObjects |
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std::list< WorldObject * > | m_foundWorldObjects |
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std::list< WorldObject * > | m_lostWorldObjects |
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The documentation for this class was generated from the following files: