22 void fillObject(
WorldObject* worldObject,
const std::string& filename);
23 void fillCluster(
VoxelCluster* cluster,
const std::string& filename);
29 std::vector<Voxel*> * getOrCreate(
const std::string& filename);
31 std::map<std::string, std::vector<Voxel*>*> m_items;
32 std::unique_ptr<ClusterLoader> m_loader;
33 std::unique_ptr<ColorCoder> m_colorCoder;
Definition: clustercache.h:16
Definition: worldobject.h:43
Definition: voxelcluster.h:21
Definition: clusterloader.h:12
Definition: colorcoder.h:8