Voxellancer  0.3
A game about voxels in space
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ClusterCache Class Reference
Collaboration diagram for ClusterCache:
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Public Member Functions

void fillObject (WorldObject *worldObject, const std::string &filename)
 
void fillCluster (VoxelCluster *cluster, const std::string &filename)
 

Static Public Member Functions

static ClusterCacheinstance ()
 

Protected Member Functions

std::vector< Voxel * > * getOrCreate (const std::string &filename)
 

Protected Attributes

std::map< std::string,
std::vector< Voxel * > * > 
m_items
 
std::unique_ptr< ClusterLoaderm_loader
 
std::unique_ptr< ColorCoderm_colorCoder
 

Static Protected Attributes

static ClusterCaches_instance = nullptr
 

The documentation for this class was generated from the following files: