Voxellancer  0.3
A game about voxels in space
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contextdependant.h
1 #pragma once
2 
8 public:
11 
12 protected:
13  friend class ContextProvider;
14  virtual void beforeContextDestroy() = 0;
15  virtual void afterContextRebuild() = 0;
16 };
17 
Definition: contextdependant.h:7
Definition: contextprovider.h:17