Voxellancer  0.3
A game about voxels in space
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ContextDependant Class Referenceabstract

#include <contextdependant.h>

Inheritance diagram for ContextDependant:
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Protected Member Functions

virtual void beforeContextDestroy ()=0
 
virtual void afterContextRebuild ()=0
 

Friends

class ContextProvider
 

Detailed Description

A ContextDependant is a class that has resources bound to the current GL context and must thus be notified before and after the context is rebuilt by the ContextProvider


The documentation for this class was generated from the following files: