5 #include "abstractshape.h" 
   10 template<
typename T> 
class TAABB;
 
   15     Point(
const glm::vec3& pos);
 
   17     const glm::vec3& position() 
const;
 
   18     void setPosition(
const glm::vec3& pos);
 
   20     virtual bool intersects(
const Sphere& sphere) 
const override;
 
   21     virtual bool nearTo(
const TAABB<int>& aabb) 
const override;
 
   22     virtual bool containedBy(
const TAABB<int>& aabb) 
const override;
 
Definition: abstractshape.h:7