5 #include "abstractshape.h"
10 template<
typename T>
class TAABB;
15 Point(
const glm::vec3& pos);
17 const glm::vec3& position()
const;
18 void setPosition(
const glm::vec3& pos);
20 virtual bool intersects(
const Sphere& sphere)
const override;
21 virtual bool nearTo(
const TAABB<int>& aabb)
const override;
22 virtual bool containedBy(
const TAABB<int>& aabb)
const override;
Definition: abstractshape.h:7